After having joined the Alliance at the invitation of Commander Taob, as independent operatives with an agreement of mutual support, but different priorities, our heroes left The Independence – flagship of the Alliance – and watched it enter hyperspace. Soon thereafter, amidst bickering about where to go and who to focus their attention on (rescuing Nela Kohn from Sinnius’ vile clutches or continuing their search for the mysterious and evil Kiados), they were attacked by imperial scout ships.
Fleeing from the imperials through an asteroid field within a nebula, they eventually ended up in Hutt space, more precisely: Nar Shaddaa.
After negotiating a landing fee for a landing pad, in what is called the Corellian Sector on the Smuggler’s Moon, our heroes set out to find more clues about Kiados and the planet in Onda’s vision.
Nar Shaddaa is a dangerous place, particularly considering their last visit to the moon. Our heroes have since been staying low, slowly gathering information concerning worlds fitting Onda’s vision and are following a trail into the bowels of Nar Shaddaa and back.
They have come across many legendary worlds more or less fitting their description. Whether there’s truth to these stories is of course another matter, but common to them all is their location in Bootana Hutta, an area in Hutt space.
Looking for more solid leads, our heroes have been focusing on more reputable locations and sources for further leads, than the deep, seedy underbelly of Nar Shaddaa, which has lead them to the Orange Lady…